Beginner Protection

The shield that keeps a new player safe from attack until they have grown, what ends it, and how you can end it yourself.

Who gets it, and when it ends

Every new player who founds their first city gets protection. It ends the moment the Town Hall in any of your cities reaches level 7; if you never get there, it ends 15 days after you received it at the latest. Whichever comes first ends it. Both limits come from the world you joined and are fixed the moment the protection is granted: if the world's setting changes later, yours does not.

The Town Hall's level 7 counts when the construction finishes, not when it starts. It does not matter which city it is: your first city and a colony you founded later count the same.

What it covers

The protection belongs to the player, not to a city: it covers every city you hold in that world. A colony you found while it is running is protected from its first day, and founding one neither ends nor extends it.

While it lasts nobody can send a raid or an occupation against you, and nobody can send spies either. It does not touch combat itself: shipping resources, trade, sending your own spies and everything else work exactly as usual.

What ends it and what does not

What happenedProtection
The Town Hall in one of your cities reached level 7Ends
15 days passed since you received itEnds
You sent a raidEnds
You sent an occupationEnds
You joined a running siege on the attacking sideEnds
You sent a raid on a pirate coveKeeps
You moved an army between your own citiesKeeps
You sent resources or tradedKeeps
You sent spiesKeeps
You founded a colonyKeeps
You sent troops to defend an ally's cityKeeps

Once it ends, it is gone

The protection is granted once, and however it ends it does not come back: it cannot be extended or granted again, and lowering your Town Hall afterwards does not restore it. Accounts that started before the protection came to the game are not given it retroactively.

When it ends, a line appears in your Activity saying why: your Town Hall reached level 7, the 15 days ran out, or you ended it yourself by sending an attack. If you are a Pro member with Attack warnings turned on, the same news reaches your phone or browser as a notification.

Where you see it

PlaceWhat you see
The Life screenWhat ends your protection, the level of your highest Town Hall, and the latest moment the protection ends.
The Town Hall windowWhen the upgrade takes it to level 7, a warning beside the button that your protection ends when the upgrade finishes.
Clicking a city on the islandWhy you cannot attack that player, if they are protected, and the latest moment their protection ends. You never see how far another player's Town Hall has got.
The attack windowThe box confirming your protection will end, before you send.

The figures come from the game's own content. Balance updates can move some numbers; the rules themselves are as written here.