Economy

  • Overview

    Two ledgers: resources belong to a city, Gold belongs to you.

  • Resources and Deposits

    Where the five resources come from, how a deposit grows, and what a worker really costs.

  • Population and Happiness

    Why a city grows, why it shrinks, and what grapes are for.

  • Gold and Tax

    Who pays, where it goes, and what happens when you cannot.

  • Storage and Protected Stock

    The ceiling, the overflow, and what a raid cannot reach.

  • Trade and Transport

    Sending cargo, the market, and what a cut route costs you.

  • Today's Gift

    Grapes for everyone who comes by each day, a little more every day, and Seals on the last day of the run.

  • Needs and Revolt

    A growing city's people expect more; if they do not find it, the tax shrinks, and in the worst case nobody pays it at all.

  • Emigration

    People who do not find what they need leave the city; those who go may settle in another city on the island.

  • Indifference

    A people who have not seen their ruler for a long time neglect the tax; when you return, they pay it as before at once.

  • The Travelling Merchant

    A merchant ship calls at every city with a Port a few times a day; while it lies at anchor you sell goods to it and buy goods from it for Gold.