Economy
- Overview
Two ledgers: resources belong to a city, Gold belongs to you.
- Resources and Deposits
Where the five resources come from, how a deposit grows, and what a worker really costs.
- Population and Happiness
Why a city grows, why it shrinks, and what grapes are for.
- Gold and Tax
Who pays, where it goes, and what happens when you cannot.
- Storage and Protected Stock
The ceiling, the overflow, and what a raid cannot reach.
- Trade and Transport
Sending cargo, the market, and what a cut route costs you.
- Today's Gift
Grapes for everyone who comes by each day, a little more every day, and Seals on the last day of the run.
- Needs and Revolt
A growing city's people expect more; if they do not find it, the tax shrinks, and in the worst case nobody pays it at all.
- Emigration
People who do not find what they need leave the city; those who go may settle in another city on the island.
- Indifference
A people who have not seen their ruler for a long time neglect the tax; when you return, they pay it as before at once.
- The Travelling Merchant
A merchant ship calls at every city with a Port a few times a day; while it lies at anchor you sell goods to it and buy goods from it for Gold.
